alignment: resourceValue
Sets the horizontal alignment for the widget's image.
image: anImage
Set the image of the receiver.
labelInsensitivePixmap: anImageSpecifies the renderable object (image) which draws on the face of the widget when it is disabled.
labelInsensitiveString: aStringSpecifies the renderable object (string) which draws on the face of the widget when it is disabled.
labelPixmap: anImageSpecifies the renderable object (image) which draws on the face of the widget.
labelString: aStringSpecifies the renderable object (string) which draws on the face of the widget.
mnemonic: aCharacterProvides the user with alternate means for selecting a button.
shadowType: anIntegerSpecifies the drawing style for the frame around the label.
Border Width
Specifies the width of the border that surrounds the widget’s window on all four sides. The width is specified in pixels. A width of zero means that no border will show.
Enabled
Determines whether a widget will react to input events. Disabled (insensitive) widgets do not react to input events.
Mnemonic
Provides the user with alternate means for selecting a button.
OrientationSpecifies whether the image and label are displayed vertically or horizontally.
Shadow TypeSpecifies the drawing style for the frame around the label.
Visible
Maps the widget (makes visible) as soon as it is both realized and managed, if set to True. If set to False, the client is responsible for mapping and unmapping the widget.
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