Programmer Reference : Asynchronous Programming
Asynchronous Programming
This application provides support for asynchronous programming with Futures. Futures are objects that represent a computation whose return value might not be available yet. They are often used for potentially lengthy computations such as I/O and interaction with users.
User Objects: @see class comments for more details
EsFuture: An object representing a delayed computation.
EsPromise: A way to produce <EsFuture> objects and to complete them later with a value or error.
EsAsyncZone: Asynchronous dynamic extent of a call giving fine-grained control over the execution and callbacks of an asynchronous task
EsStream: Stream of asynchronous events that can also be treated like asynchronous collections
Last modified date: 04/22/2022